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New Media Art: Artists, Festivals, Careers and History

Demos Lab's New Media Art hub covers the people, events and ideas behind art made with code, sensors, screens and networks. It is written for creative coders, art students and curious visitors who want to understand where digital art came from, who is shaping it now, and how to build a working life inside the field.

What you'll find here

Digital art explained

Plain-language introductions to generative, interactive, net-based and immersive work explain how each form operates and which tools artists use to make it.

Media artists and studios

Profiles trace individual practitioners and collectives, from early computer art pioneers to contemporary studios working with light, sound, robotics and data.

Festivals and exhibitions

Guides to the festivals, awards and venues that define the scene, including Ars Electronica, Transmediale and Sónar+D, cover what to expect as a visitor and how to submit your own work.

Careers, education and history

Practical advice on degrees, residencies, grants and paid studio roles sits alongside the art and technology history that links 1960s plotter experiments to today's practice.

Home » New Media Art
Multimedia Artwork Hero
October 28, 2026 by Demos Lab Editorial Team
New Media Art

What Makes a Multimedia Artwork and How It Uses Each Element

A multimedia artwork combines two or more distinct media, such as moving images, sound, text, light, performance or code, so that you experience them…

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Theremin Hero
October 21, 2026 by Demos Lab Editorial Team
New Media Art

How the Theremin Works and Why Artists Still Love It

The theremin is an electronic musical instrument that you play without touching it. Your right hand near a vertical antenna controls pitch, your left…

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Sections

  • Creative Coding Tools (2)
  • Generative Art & Shaders (3)
  • Installations & Projection (1)
  • New Media Art (2)
  • p5.js & Processing (2)
  • Physical Computing (2)
  • TouchDesigner (2)

Demos Lab

Creative coding and interactive media art

Sections

  • Creative Coding Tools
  • Generative Art & Shaders
  • Installations & Projection
  • New Media Art
  • p5.js & Processing
  • Physical Computing
  • TouchDesigner

Latest

  • Depth Testing in the Graphics Pipeline Explained
  • Aiming a 3D Camera with lookAt and Understanding the View Frustum
  • What a DAT Is in TouchDesigner and What DAT Stands For
  • Analog Joysticks Explained for Custom Controllers and Arduino
  • What Makes a Multimedia Artwork and How It Uses Each Element

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